ievads datorzinībās I(English)(1),19/20-R

Topics in this course include object-oriented design using a formal modeling language; fundamental object-oriented principles such as classes, objects, interfaces, inheritance and polymorphism; simple event-driven programming; data types; variables; expressions; basic imperative programming techniques, including assignment, input/output, subprograms, parameters, sequencing, selection and iteration; the use of aggregate data structures, such as arrays or more general collections; simple design patterns.